引用第1235樓42174217於2012-07-18 13:44發表的“”:
最近想練多隻死歌以外O既魔師,暫時目標係科學家漢默丁格,唔知有冇好友練過可以俾D意見?
暫時諗法:
3等技能順序E>Q>W,之後R>Q>E>W,
W有1.5秒暈+最多3秒致盲,保命、殺人、會戰貢獻度(廢ADC武功)、甚至塔下食兵感覺都幾唔錯,
.......
heimer就黎remake喇(好似係)
不過打ranked d人見親佢就用X.....
(teamfight貢獻冇其他ap咁大掛)
Base Statistics:
* Move speed now 310 from 300.
* Mana per level now 40 from 65
* Mana Regen now .6 per level from 0.65
* Health Regen now .6 per level from .55
Passive - Magnetic Salvage
* Remade: Every 4 nearby minion deaths, minions drop scrap. Scrap can be picked up to restore 25-65 mana and reduce his cool downs by one second.
H29 Evolution Turrets
* Remade: Turrets now have both a short range machine gun attack and a long range skillshot energy blast attack. Turrets require ammo to function and can be recharged by standing near them.
* Turret health rescaled to 100 ( +0.15 AP) from 260 + 15 per heimerdinger level.
* Turrets now gain 3 armor and MR per Heimerdinger level.
* Turret placement range increased to 450 from 250.
* Turret base damage reduced to 24/30/36/42/48 (+.015 ap )
* Turret attack speed reduced to .9 from 1.
* Turret sight radius decreased by 33%
* Turret Range reduced to 450 from 550.
* Mana cost fixed to 80 from 70/80/90/100/110
* Maximum parts are 1/1/2/2/3 from 2/2/2/2/2
* Part Recharge Timer is 26/22/18/14/10 from 20
* Turrets now have an alternate attack : Energy Blast that fires every 9 seconds ( reducable by CDR )
* Energy Blasts do 72/90/108/126/144(+.45) with 200 AoE and have 850 range.
* Placed Turrets have 80% of the energy blast charge.
* Turrets now have ammo which is reduced every shot. Ammo can be recharged by standing near turrets.
* Turret maximum increased to 3.
* Turret AI overhauled.
Hextech Starburst Rockets
* Remade: Now fires a circle of 10 rockets that fly towards your cursor. Units can be hit by more than one rocket
* Rockets now do 40/65/90/115/140(+.3) from 40/60/80/100/120(+.4)
* Rockets now have 40% damage fall off, down from 50%
* Rockets Minimum damage is now 20% up from 15%
* Mana Cost now 80/90/100/110/120 from 60/70/80/90/100
CH-2 Electron Burst Grenade
* Missle Speed increased to 1000 from 800.
* Stun Radius increased to 200 from 190.
* Total Radius increased to 350 from 40.
* Now no longer blinds, instead it slows by 40%
* Durrection oc CC effect now 1/1.25/1.5/1.75/2
* Evolution Turret within 450 range of the blast zone are healed for damage grenade would deal, get full ammo, and gain 80% of energy blast charge.
* Mana cost now 80/90/100/110/120 from 60/70/80/90/100
OVERTIME!!!
* Remade: Now Overtime!!! makes your next spell free and greatly increases the effectiveness of that spell
* Passive still grants 10/15/20% Cooldown reduction based on level.
* Mana cost is now 150/125/100
* Cooldown is now 100/80/60
* Makes Next spell free
* Greatly magnifies the effect of your next spell.
* H-29 Turrets: Places 3 turrets in a fan pattern.
* Starburst Rockets : Launches 3 waves of 10 missles each.
* Ch-2 Electron Burst Grenade: Launches 5 grenades in a cross pattern.