引用第2414樓迪克於2009-02-24 15:54發表的“”:
有咩唔同?
Features included:
- body tackling now looks more realistic;
- tackling plastics are more realistic (leg is exposed, but run-over bug is not 100% corrected);
- ball is not tied to the leg (it concerns real ball behavior while sprinting, vectors while turning, and certain accidents in hits, pass height; plus because of that ball is not flying low, but normally jumps on the field);
- easier to hit through the GK, if he skips the corner;
- increased number of falls(without 11-meters penalty) (I tried to reduce auto tackles);
- defenders behave adequate to their positions, they not always run to the middle filed, provoking a counter-attack;
- pass speed and accuracy are lower;
- hit strength is lower due to lower agility in order to help GK;
- manipulations with some skills give an opportunity for a good pass-maker to give a nice pass-through, which was not allowed in a top-level before;
- considerably lowered the bug with a ricochet from GK;
- the diversity of goals and game moments is now wider, which is very important. Goals, dangerous situations in the penalty area, ricochets, etc are now more different;
- GK jumps are more realistic; bug with GK running out in the field is minimize
不過未有冬轉